Colossal Order tells me it can give its players 36 square kilometres of space to build their cities in, 36 square kilometres in which they can expand and enlarge, spread and sprawl. There's something of a size mismatch happening here. Haven't found anything like them yet.Ĭities: Skyline is out to satisfy where SimCity couldn'tīy Paul Dean Published Thursday, 4 September 2014 There has always been something about the SimCity games that actually made the cities you were building feel alive. So far nothing has topped it, and that's referring to the base game. I'm still fucking waiting for the next SimCity 4. It also feels soulless like SimCity 2013. The newer versions where they ditched the multiplayer aren't horrible, i just don't like the gameplay.
If it turns out to be a CitiesXL clone then i'll probably pass. The idea of having more control over zoning and the division of the city into districts could be fun as long as it doesn't turn out to be SimCity Societies level crap. I'll keep an eye on it as it certainly looks like it could be good, although the video didn't say much about the gameplay mechanics. Wasn't the general consensus that Cities in Motion sucked? I remember wanting to try it and reading some reviews, may have been in a thread here on the 'dex, and they weren't very favorable. I thought it was going to be by the same people based on the video, but then it turns out it's the people behind Cities in Motion that are making it. Modding tools: Built in feature designed to encourage creative pursuits.Īt first impression this gives me a CitiesXL vibe.Polished visual style and core gameplay.Water flow simulation: Add new challenges to water services.Huge maps: Unlock new map tiles with unique possibilities to expand the city.Wonders: the ultimate end-game content that the players strive towards.Outside connections: Make industry and commercial districts flourish with new customers in the neighboring cities.Public transportation: Build transport networks throughout the city with buses and metros.Taxation: Fine-tuning the city budget and services and setting tax rates to different residential, commercial and industrial levels and controlling what kind of areas are more likely to spawn in the zoned areas.City districts: Personalize city districts with names of your choice for variety and personality.City policies: Set policies to guide how the city and districts develop over the course of your playthrough.You’re only limited by your imagination, so take control and reach for the sky!
All this including the ability to mod the game to suit your play style makes this the definitive city building simulation.
Key to progression is the ability to influence your city’s policy by incorporating taxation into districts. Cities: Skylines invites you to create the city of your dreams in a sprawling landscape dominated by cloud hugging structures and jaw dropping architectural marvels.ĭeveloped by Colossal Order, Cities: Skylines offers sprawling landscapes and maps with endless sandbox gameplay and new ways to expand your city. Inhabit a world where you define the rules.